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Murder at the Monarch
PC
Volume
Live
1925. A grand hotel. 100 murders. Crack each whodunit with pure logic.
Summer, 1925. The Monarch, an art deco grand hotel on the Atlantic coast, has a new house detective: you. Every night a guest dies, and every morning you have a handful of clues, a grid and a hotel full of people with alibis. Work out who carried which weapon and who stood in which room, then name the killer. There are 100 story cases across ten floors, each checked to have exactly one answer, growing from 3x3 to 5x5 grids with either-or clues and lying suspects. Ten golden clues unlock the secret of Suite 1207, and there is a daily case and an endless Casebook.